BTR 90

3ds Max / UDK - 2013


22.356 triangles
12.341 polygons

Chassis and Turret texture size: 4096 x 2048
Wheels texture size: 1024 ²

The highpoly was made within 3ds Max. Smaller Details were added later in Mudbox and with Ndo.
Screenshots of detailed areas and textures of the BTR can be found at the bottom of the page.


Badlands1.jpg
Badlands2.jpg Badlands4.jpg Badlands2.jpg
Badlands4.jpg Badlands2.jpg

Impressum
Copyright by Mathis Widrat