Dual Special
3Ds Max /Marmoset 2 - 2014
The (Red Cross) Dual Special is a weapon I created by using this concept art
This was the first model I created after my Bachelor thesis and therefore I wanted to avoid my most common mistakes-
errors with smoothing groups and long working time for the textures and material definition.
I call this weapon a success since the shading in comination with the smoothing groups are fine and it only took me one day to create both the
textures and the material setup in Marmoset 2.
In addition I created a short turntable within Marmoset 2 which can be viewed on youtube.
Polycount:
7.314 triangles
Texturesize:
2048²