M2 Browning
3Ds Max - 2013
The M2 Browning is a heavy machine gun which is especially used to arm vehicles. I create the highpoly, lowpoly and the lowpoly bake for this weapon. It's rendered in the UDK.
The weapon is part of the modular system for the Foxhound and also part of my bachelor thesis.
Halo Door
UDK / 3Ds Max - 2013
The door was inspired by a highpoly model an artist made for a game of the Halo series.
I started to create this door to practice effective and fast high- to lowpoly baking.
Diffuse, Normal, Cubemap texture size: 2048 x 1024
2.436 triangles