Chase
Unreal Development Kit - 2012
          Chase was a university project I was working on with a team of eight people.
          
          My job was planning the layout, creating blockouts, placing assets, lights
          and other objects, as well as creating kismet logics. In addition I created
          several assets which were placed within the level.
          
          
          The level was finished within one semester.
          
     
 
    
    
       
    
     
    
    
       
    
    
       
    
     
    
    
       
    
    
   
    